Ide “Casa The Multisensory Interactive Room (MIR) applied in this study is positioned inside “Casa Sebastiano”. Produced by the business Omi OM Interactive Ltd. (Hemel HempsteadSebastiano”. Created by 2 firm Omi OM Interactive Ltd. (Hemel Hempstead-UK), the UK), it has an area of 30 m with 3 entirely white walls, although on the fourth a single, it has an region of 30 m2 with three entirely white walls, when on the fourth 1, there is there is certainly the entrance door as well as a one-way mirror. The floor is white and soft. Around the same the entrance door along with a one-way mirror. The floor is white and soft. Around the exact same side of side of the door, a sofa allows a single to sit and unwind. This really is the only physical item inside the the door, a sofa allows a single to sit and unwind. That is the only physical item inside the space area (Figure Around the ceiling, also white, are installed a central projector and six peripheral 1a). Around the ceiling, also white, are installed a central projector and six pe(Figure 1a). ripheral projectors that reproduce on the floorthe floor and on the walls withis possibleis projectors that reproduce pictures photos on and around the walls with which it which it to possible to interact (Figure 1b). interact (Figure 1b).(a)(b)Figure 1.1. (a) Interior from the Multisensory Interactive Room, sofa and one-way mirror; (b) Interior of Figure (a) Interior with the Multisensory Interactive Room, sofa and one-way mirror; (b) Interior ofthe Multisensory Interactive Space, projectors. the Multisensory Interactive Area, projectors.The interaction on the walls occurs because of the interruption, making use of particular soft rods, of eight beams of light projected inside a semicircle about the interactive floor location to create the visual and sound stimuli appear and disappear on the walls (Figure 2a).Brain Sci. 2021, 11, x FOR PEER REVIEW5 ofBrain Sci. 2021, 11,The interaction around the walls occurs thanks to the interruption, employing particular soft5rods, of 15 of eight beams of light projected inside a semicircle about the interactive floor location to make the visual and sound stimuli appear and disappear around the walls (Figure 2a).(a)(b)Figure 2. (a) Interior on the Multisensory Interactive Area, eight light beams projected on the floor. floor. (b) Interior Multisensory Interactive Space, interactive location on the floor. (b) Interior in the with the Multisensory Interactive Space, interactive area around the floor.The interaction with the projections on the floor (Figure 2b) is is attainable via siminteraction with all the projections on the floor (Figure 2b) achievable by way of straightforward movements on the the hands, feet, or objects. The MIR softwareoffers about 350 diverse ple movements of hands, feet, or objects. The MIR application presents about 350 various projections whose capabilities can be modified according toto the characteristics of your individprojections whose features could be modified according the qualities from the person users. Six varieties of interaction withwithfloorfloorCGP35348 Purity & Documentation provided, and every each projection allows ual customers. Six types of interaction the the are are provided, and projection enables only one sort form of interaction: only one particular of interaction: QUIZ: Very simple questions to be answered by touching the right option andand Easy queries to become answered by touching the appropriate option obobtaining visual and sound Cyclopenin Epigenetics feedback. The amount of options may be improved up taining visual and sound feedback. The number of alternatives is often enhanced up to to 4. 4. SCATTER: Various ele.
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